We humans are territorial creatures, like many other mammals, and we've demonstrated this throughout history by waging wars to conquer land and exercise power over it. This is nothing new. We all recognize this perpetual reality. We've been doing it for millennia, and we continue today; the Russian aggression against Ukraine, the Sudanese Civil War, the Gaza-Israel conflict, and many more. Conflicts over land and resources remain as present as ever. In this brief essay, I will examine how human territorialism is relevant and depicted in popular culture, more specifically in video games. While doing so, I want to explore the themes of power and isolation, but more specifically, the player's intimate sense of dominion over space and time within the universe of a video game. There are many titles I could include as examples, such as Civilization, Age of Empires, Rise of Nations, Far Cry and Empire Earth. However, I'll focus on just one: Generation Zero.
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